#ifndef BODYPARTRSOFTTORUS_H
#define BODYPARTRSOFTTORUS_H

// #include "torusmesh.h"
#include "bodypart_soft.h"

using namespace std;

class BodypartSoftTorus : public BodypartSoft
{
	public:
		BodypartSoftTorus(const btVector3& s, btSoftBodyWorldInfo& softbodyInfo, btSoftRigidDynamicsWorld* ownerWorld, void* owner, float weight, btVector3& localInertia, const btTransform& transform, const BeColor& clr);
		~BodypartSoftTorus();

		virtual void		draw();
		
		btTriangleMeshShape* shape;

	private:
		float		radius;

};
#endif
